About Me

Product Manager & Builder
Story

I’ve helped build and scale learning products like PictoBlox, used by 300,000+ students across 70+ countries, and led work across product roadmapping, UX strategy, research, and AI-driven experiences

My work blends product strategy with research rigor, thoughtful UX, and an obsession with how people feel when they interact with technology.


My Story

I didn’t start with the intention of becoming a PM.
My journey began in UX — trying to understand users, simplify complex experiences, and design systems that scale. Over time, I realized that what I loved most wasn’t just solving UX problems — it was shaping the product direction itself.

At STEMpedia, I organically stepped into product ownership:

  • owning the PictoBlox product roadmap,

  • defining quarterly OKRs,

  • partnering with CEO, engineering & design,

  • prioritizing features that increased adoption by 20% and improved sprint velocity by 30%

.

That experience made something click for me —
I wasn’t just designing interfaces.
I was designing outcomes.

My core strengths emerged at the intersection of product, UX, strategy, and research, supported by a technical foundation in AI, sentiment analysis, and conversational UX.

Today, I merge these worlds together:

  • product thinking → to define direction

  • UX thinking → to shape feel & flow

  • research thinking → to uncover truths

  • AI thinking → to create the next generation of tools

Everything I build is centered around one idea:
Tools should help people feel more understood, not more overwhelmed.

Values

Ask better questions

Good product decisions come from great questions, not assumptions.

Simplicity is a consequence, not a goal

You earn simplicity by understanding complexity deeply.

Research is a form of respect

40+ user studies with learners at STEMpedia taught me that listening is a superpower.

Design systems shape product quality

The Figma atomic design system I built reduced rework and sped up delivery by ~30% , systems matter

Every product is an emotional experience

Whether you notice it or not, people feel before they think.

Timeline
2023-24

Product Ownership + UI/UX Designer @ STEMpedia

Owned the PictoBlox product roadmap and OKRs. Improved adoption by 20% & sprint velocity by 30% Ran 40+ research sessions improving onboarding, lifting NPS by 15% Built & deployed a scalable Atomic Design System Mentored interns, standardized documentation & delivery processes Contributed to product initiatives that helped PictoBlox become a GESS 2023 finalist

2023

UI/UX Intern @ STEMpedia

Shipped 4 research-driven features Improved engagement by 15% Conducted competitive analysis across 30+ EdTech products Built the foundation for the design system and feature priorities

Capabilities

Product Management

RoadmappingPrioritizationOKRs & executionProduct analyticsNarrative building & storytellingA/B testing & experiments

UX & Research

User researchPrototypingInteraction designIA & usabilityDesign systems

AI & Technical

GPT-4 APIsSentiment Analysis EmbeddingsPrompt engineeringConversational UXPython, SQL

Tools

FigmaNotionJiraMixpanelSupabaseGithub

Get in touch

If you’re building something thoughtful, intentional, or emotionally intelligent, I’d love to help.